/*
 * Copyright 2016 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrVkPipeline_DEFINED
#define GrVkPipeline_DEFINED

#include "include/gpu/vk/GrVkTypes.h"
#include "include/private/gpu/ganesh/GrTypesPriv.h"
#include "src/gpu/Blend.h"
#include "src/gpu/ganesh/GrGeometryProcessor.h"
#include "src/gpu/ganesh/vk/GrVkManagedResource.h"

#include <cinttypes>

class GrPipeline;
class GrProgramInfo;
class GrRenderTarget;
class GrStencilSettings;
class GrVkCommandBuffer;
class GrVkGpu;
class GrVkRenderPass;
class GrXferProcessor;
struct SkIRect;

namespace skgpu {
class Swizzle;
}

class GrVkPipeline : public GrVkManagedResource {
public:
    static sk_sp<GrVkPipeline> Make(GrVkGpu *, const GrGeometryProcessor::AttributeSet &vertexAttribs,
        const GrGeometryProcessor::AttributeSet &instanceAttribs, GrPrimitiveType, GrSurfaceOrigin,
        const GrStencilSettings &, int numSamples, bool isHWAntialiasState, const skgpu::BlendInfo &, bool isWireframe,
        bool useConservativeRaster, uint32_t subpass, VkPipelineShaderStageCreateInfo *shaderStageInfo,
        int shaderStageCount, VkRenderPass compatibleRenderPass, VkPipelineLayout layout, bool ownsLayout,
        VkPipelineCache cache);

    static sk_sp<GrVkPipeline> Make(GrVkGpu *, const GrProgramInfo &, VkPipelineShaderStageCreateInfo *shaderStageInfo,
        int shaderStageCount, VkRenderPass compatibleRenderPass, VkPipelineLayout layout, VkPipelineCache cache,
        uint32_t subpass);

    VkPipeline pipeline() const
    {
        return fPipeline;
    }
    VkPipelineLayout layout() const
    {
        SkASSERT(fPipelineLayout != VK_NULL_HANDLE);
        return fPipelineLayout;
    }

    static void SetDynamicScissorRectState(GrVkGpu *, GrVkCommandBuffer *, SkISize colorAttachmentDimensions,
        GrSurfaceOrigin, const SkIRect &scissorRect);
    static void SetDynamicViewportState(GrVkGpu *, GrVkCommandBuffer *, SkISize colorAttachmentDimensions);
    static void SetDynamicBlendConstantState(GrVkGpu *, GrVkCommandBuffer *, const skgpu::Swizzle &writeSwizzle,
        const GrXferProcessor &);

#ifdef SK_TRACE_MANAGED_RESOURCES
    void dumpInfo() const override
    {
        SkDebugf("GrVkPipeline: %" PRIdPTR " (%d refs)\n", (intptr_t)fPipeline, this->getRefCnt());
    }
#endif

protected:
    GrVkPipeline(const GrVkGpu *gpu, VkPipeline pipeline, VkPipelineLayout layout)
        : INHERITED(gpu), fPipeline(pipeline), fPipelineLayout(layout)
    {}

    VkPipeline fPipeline;
    VkPipelineLayout fPipelineLayout;

private:
    void freeGPUData() const override;

    using INHERITED = GrVkManagedResource;
};

#endif
